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CDs To Get Cheaper: Will You Buy Them? [POLL]
(via - Mashable! )
I read it on 03/18/10 at 06:36 PM
Posted on 03/18/10 at 10:01 PM

Universal Music Group will drop the prices on the majority of its new CD releases to between six and 10 dollars. This plan dubbed the Velocity program will go into effect in the second quarter of this year.

UMG hopes this plan will at least slow the serious decline in CD sales that has been going on since MP3s and other digital music downloads came on the scene.

While UMG has its hands in music downloads and streaming, too, the profit margins are usually better with CDs. UMG claims that its cheaper CD plan will maintain a 25% profit margin.

Up until now, most new CDs have actually been more expensive than their download counterparts. If the price comes down, consumers will be more likely to purchase the goods. It's a simple economic principle. But to try to incentivize music fans even further, UMG plans to load the jewel cases with deluxe content that you won't usually get with online purchases.

We're not going to complain about lower prices. We welcome anything that reduces consumers' expenses. But do you think this will actually make a difference? A couple of us in the Mashable office haven't bought a CD in years if you're the same, will UMG's plan turn you around?



Will you buy deluxe CDs for under $10?polls

[img credit: lrargarich]


Reviews: Mashable

Tags: CD, CDs, digital downloads, music, umg, universal music group




Tags: music  umg  cds  cd  plan  
 
 

Location Based Conferences
(via - Dave Delaney - Community Enthusiast, Social Media Strategist, Marketing and Promotions Fella )
I read it on 03/18/10 at 06:38 PM
Posted on 03/18/10 at 06:14 PM

Photo from Flickr by: Visualist ImagesThe insanity of the South by Southwest crowds and popularity of location-based services (LBSs) such as Foursquare and Gowalla have me thinking about the future of popular conferences and unconferences.

Do we still need the confines of a massive convention center?

SXSW has already outgrown the Austin Convention Center, spilling sessions into neighboring hotels. When the conference takes over the town, why doesn't the town take over the conference?

We were all glued to our mobile devices and the aforementioned services to track where the parties and people were, why not do the same with the sessions?

When so much value is in the hallway conversations, why not make the streets the hallway?

I realize this may be too insane to imagine for SXSW, but what about your local unconferences?

PodCamp and BarCamp Nashville have just about outgrown the Cadillac Ranch due to attendee numbers.

Why not reserve several neighboring bars, restaurants and cafes? Depending on weather, a city park would also suffice.

Then LBSs could be used to let you know where the people are using awesome services like vicarious.ly and SitBy.Us.

Thoughts?

Photo from Flickr by: Visualist Images

Related posts:

  1. 10 signs SXSW Interactive is over And so ends another South by Southwest Interactive. SXSW...
  2. Location, location, location I've been using three location-based services recently on my...
  3. 5 tips for SXSW I am very excited to be attending SXSW Interactive!...




Tags: location  sxsw  services  interactive  based  


 
 

Twitter-OAuth-PHP
(via - docs.google.com )
I read it on 03/07/10 at 08:58 PM
Posted on 03/08/10 at 01:56 AM

This documentation is for TwitterOAuth library verision 0.1.x.
If you are using trunk (0.2.x) these instructions will be wrong!

Try it out live: http://twitter.abrah.am

Twitter OAuth is in beta and could change at any time. Feel free to contact me with bug/questions. A full TwitterOAuth lib will be released soon. Currently the code is hacked together and should not be used in production without proper testing.

Index

Definitions

Consumer: the application you are building. registered with twitter. Sometimes referred to as application
User: the user using your application.
Token: there are several different sets of tokens usually in key/secret pairs.
Consumer token: the token pair Twitter gives you when you register an application.
Request token: the first token pair Twitter returns. used to build an authorize URL used to request the access token.
Access token: unique to user. Used to access users data.

Get the code

Pull code from http://github.com/abraham/twitteroauth
git clone git://github.com/abraham/twitteroauth.git

Process overview

This is a very simplistic overview of authenticating with Twitter's OAuth.
  1. Build TwitterOAuth object.
  2. Request tokens from twitter.
  3. Build authorize URL.
  4. Send user to Twitter's authorize URL.
  5. Get access tokens from twitter.
  6. Rebuild TwitterOAuth object.
  7. Query Twitter API with new access tokens.

Process

For this example we will be using the the index.php from the example folder and it will be located in the web root.
public/index.php
public/twitteroauth/

Go to https://twitter.com/oauth_clients and register a new application. Fill out what the form. For a callback URL we will be using http://example.com/index.php. Once registered you will get a consumer key and a consumer secret. Those go in index.php

Now we create a TwitterOAuth object. The class constructor chooses HMAC-SHA1 as the signature method, and builds a OAuthConsumer object with the app consumer key/secret.
$to = new TwitterOAuth($consumer_key, $consumer_secret);

With that object we use curl to request a token from twitter. The API URL we hit is https://twitter.com/oauth/request_token. getRequestToken() pulls the tokens from twitter, parses it into an array, and creates a new OAuthConsumer object.
$tok = $to->getRequestToken();

Save the tokens for when the user returns from Twitter.

Set up the authorization URL. This is the URL the user will visit to tell twitter the application can access their data. https://twitter.com/oauth/authorize is used.
$request_link = $to->getAuthorizeURL($token);

Once the user tells twitter yes and returns we request the access tokens. The access tokens can be thought of the users passwords and will be used to authenticate as them for future API calls. https://twitter.com/oauth/access_token is used.
$tok = $to->getAccessToken();

At this point you can check https://twitter.com/account/connections and the application should be listed.

Build a new TwitterOAuth object using consumer key/secret and access key/secret.
$to = new TwitterOAuth($consumer_key, $consumer_secret, $user_access_key, $user_access_secret);

Now to interact with the API as the user to verify their credentials. This should return their profile. You can now save the access key/secret as being associated with the returned user info.
$content = $to->OAuthRequest('https://twitter.com/account/verify_credentials.xml', array(), 'GET');

To send a status update change the API URL and add a key/value array.
$content = $to->OAuthRequest('https://twitter.com/statuses/update.xml', array('status' => 'Test OAuth update. #testoauth'), 'POST');

There you have it. Basic interaction with Twitter's OAuth beta. To run other commands just change the API URL and array() keys/values in the last call.

Links

My website: http://abrah.am
Twitter: http://twitter.com
OAuth: http://oauth.net
Twitter API docs: http://apiwiki.twitter.com
Twitter API discussion: http://groups.google.com/group/twitter-development-talk
Fire Eagle OAuth docs: http://fireeagle.yahoo.net/developer/documentation/php_walkthru



Tags: twitter  access  token  oauth  key  
 
 

20 Android Apps for AT&T's Motorola Backflip
(via - Android Tapp )
I read it on 03/02/10 at 08:50 AM
Posted on 03/02/10 at 01:31 PM

Now that AT&T has joined the Android revolution, the first question new Android users will ask is what Android apps should I download? Luckily we've created a simple guide to get you started:

First we'll start with the operating system version of the Motorola Backflip at launch, which is version 1.5 :-( the latest and greatest to date is 2.1 (with majority of users on 1.6). This may affect your ability to download some apps as they are compatible with higher versions of the OS. Why is the OS version so out of date? Motoblur Motorola tricked out the software for social networking ease however they have not released Motoblur on the latest and greatest Android OS. Don't fret an update is coming soon.

Now that we're over the OS hump, we'll recommend some of the best Android apps for your Motorola Backflip many for free!

ASTRO File Manager

Browse and Search files on your SD Card and phone with Astro File Manager.

Advanced Task Killer

Close individual or all apps and background services with Advanced Task Killer.

Meridian Player

Meridian Player Start Screen

Meridian Player for Music & Videos.

Dolphin Browser

Dolphin Browser allows you to browse the web using Tabs and create shortcuts using Gestures.

Handcent SMS

Handcent SMS offers text messaging like on iPhone, get T9 text capabilities and text signatures.

Shazam

Shazam Listening

Shazam... simply awesome! Get any song by simply letting your phone listen to it!

i Music Tao

i Music Tao Last.fm Popular Artists 50

i Music & i Music Tao allows you to download free MP3s.

Pandora Radio

Stream music for free with Pandora Internet Radio.

Gmote

Turn your AT&T Backflip into a media remote with Gmote and even control your computer via phone!

ShopSavvy

ShopSavvy Start Screen

Scan bar codes of products in stores to find best pricing nearby or online with ShopSavvy.

Google Shopper for Android

Shopper Start Screen

Photo scan products to get pricing and details with Google's Shopper

Aloqa Always Be A Local

Aloqa location-based app finds places nearby you versus you searching for it.

Abduction!

Abduction! Is an additive game using your phone's accelerometer.

Robo Defense

Robo Defense is a classic tower defense game for Android phones.

Mystique. Chapter 2: The Child

Check out parts 1, 2, and 3 of the Mystique 3D horror puzzle game series.

Wixel

Like words games? Try Wuzzle for hours of fun!

Jewellust

Kill time with addictive Jewellust game

Solitaire

You can't forget a classic time-killer like Solitaire.

What the Doodle!?

What The Doodle!? Start Screen

Guess what others are drawing while they guess your drawing all online with What The Doodle!?

BlackJack Pro

Blackjack Pro in Game Play 4

Satisfy your Vegas crave with Blackjack Pro!

If you download all these apps you might run out of space on your Backflip! Do check these apps out and tell us what you think in the comments.

Algadon Free Online RPG. Fully Mobile Friendly.




Tags: android  apps  backflip  music  download  
 
 

Publishing 2010: The Beginning of the End or the End of the Beginning?
(via - Evil Genius Chronicles )
I read it on 03/02/10 at 09:00 AM
Posted on 03/02/10 at 12:23 PM

This post is my attempt to distill together many different threads into a common tapestry. There is a lot of turbidity in the publishing, podcasting, music, film, television worlds right now. I have these feeling that every bit of this is all part of a larger whole and I'm going to take a stab at defining it. This post will either be awesome because it succeeds or a miserable failure. There is no middle ground. Off in to it. This will be long, you have been warned.

First, let me inventory the raw materials that got me thinking this way. Recently JC Hutchins posted that he had been dropped as an author by St. Martins Press and that they would not be publishing the 7th Son sequels. The post lives between a gut-check and a crisis of faith from one of the pioneering new media creator/ novelist hybrid guys. He also posted about monetary realities of writers pubishing via ebooks. Not that long before this, I had listened to JC's Hey Everybody interview with Pablo Defendini and Ami Greko from The New Sleekness blog. It's a really interesting discussion about the future of book publishing by industry professionals young enough in their careers to be less invested in the status quo and more willing to help a new future emerge. (Side note 1: I met Pablo and Ami at last year's Dragon*Con in the classic SF con fashion I wanted to meet them, saw them in a hotel bar, asked if I could sit with them, introduced myself and hung out for an hour. Try it, it works! ) Much in my thinking was informed over the last month by the Amazon/Macmillan ebook pricing wars of far too large a trail to link to anything. In that debate I did first run across Joe Konrath, his fiction and some of his posts with amazingly open and detailed statistics of what he sells and what he makes from digital publishing. (Side note 2: I bought, read and enjoyed his book Whiskey Sour as fallout from the debate).

There are many other bits of thought in the mix, such as my feelings about beginning my own novel during NaNoWriMo and thinking about hiring my friends at Sterling Editing to work on it and what I might choose to do with such a book when)it is finished. That's enough of a prelude, though. Time to hit it.

JC Hutchins struck a nerve when he basically waved the white flag on his current way of working.

Creating podcast fiction does does not generate direct revenue for me. Based on anecdotal and statistical data, very few people are willing to pay for general podcast content, much less podcast fiction. Since my goal is to make a living wage with my words, the current monetization models including in-show advertisements will not deliver this. Dedicating time and effort to my non-fiction podcast projects will deliver equally underwhelming monetary results.

It is also apparent to me that using the Free model to promote a tangible product, such as I did with 7th Son: Descent and Personal Effects: Dark Art, does not deliver sustainable sales results. I have friends some of whom are my best friends, the most talented people I've had the privilege to know and work with who have absolute faith in this model. I treasure their trailblazing efforts and enthusiasm. My faith, however, has been fundamentally rattled.

Put simply: The new media model viably supports only the most blessed and talented of authors. The time, effort and money I invest in entertaining you for free pulls my attention and talent away from projects that can generate revenue. While podcasting, podcast fiction, and most importantly your support and evangelism has positively impacted my life and career in ways I'll never be able to fully express, I cannot continue to release free audiofiction if I wish to make a living wage with my words.

This is pretty big stuff in the world of podcast fiction. Hutch was one of the pioneers of the form and his getting picked up by St. Martins was considered a watershed and a validation for the medium. So if he can't make it in this world, what does that say about all the other podcast novelists who are less engaged, have less of a fan base, less sheer horsepower? Does it mean this medium is screwed?

I am positing that Hutch had a terrible misfortune of timing, that he arose as a viable author at exactly the wrong moment in publishing history. As he started down his path it seemed like the end game was to get a book deal with a major publisher. For writers of the last 100 years, this was the reasonable career success path for authors, and practically the only one. In the last few years though a sea change has happened so rapidly and thoroughly to flip that Hutch got his boat capsized in the process and he will be far from the only one. As crazy as it may sound, for a certain kind of author at this point I think a major publishing contract may seem like winning the game but is in fact losing it.

The red flags I got from the JC Hutchins post started here:

Examining the lead up to, and release of, the novel, I cannot see how I could have promoted it any better than I did. I literally went broke promoting this book and Personal Effects: Dark Art (another novel that will not have a sequel; it also underperformed). I conceived numerous brand-new online marketing campaigns that dazzled you and others. I asked you to purchase the novel, and many of you did.

If JC is literally going broke promoting 7th Son and Personal Effects book, I think a reasonable question to ask is What is St. Martins Press' role in this? If JC is willing and able to put so much of his own time and money into the promotion of the books, what value is he getting from the big publisher that is worth giving away 90% of the sale of the book to them? 50 years ago, and 20 years ago and 2 years ago, this made sense. It was pretty much impossible to get a book published and into the hands of the world in any significant way especially in a way that a writer could make a full-time living without a major publisher contract, especially one paying advances at a level to be a livable wage. Nowadays, especially due to the markeplace enabled by the Kindle, Nook, Sony Reader et al, that's a different equation.

Joe Konrath's post about the money he makes from the Kindle store shows a really clear pattern that he summarizes with:

My five Hyperion ebooks (the sixth one came out in July so no royalties yet) each earn an average of $803 per year on Kindle.

My four self-pubbed Kindle novels each earn an average of $3430 per year.

If I had the rights to all six of my Hyperion books, and sold them on Kindle for $1.99, I'd be making $20,580 per year off of them, total, rather than $4818 a year off of them, total.

So, in other words, because Hyperion has my ebook rights, I'm losing $15,762 per year.

For a writer with an engaged audience, like JA Konrath has and like JC Hutchins has, there may well be more money in their books self-published primarily through the Kindle and other ebook stores. An interesting bit from the Konrath numbers above, that's from making 35% of the sales price for his direct books. When it changes to 70%, he'll be making twice as much per book as he posted above for the self-published ones.

Let me say it again: for a writer who is engaged with their audience and reasonably prolific (because you need new books to keep this engine turning), we may be at the turning point where a better living is available through self-publishing than a big New York publisher book deal.

There are certainly authors that this model will not work for. During my preparation for last year's Podcasting for Working Writers panel at Dragon*Con I talked to both James Patrick Kelly and Kelley Eskridge on this topic and they both raised the point that for a number of old school writers, the idea of engaging at the level of podcasting and doing large parts of their own publicity is anathema. A reasonable chunk of authors don't want to get out in the limelight and picked this career specifically so they don't have to engage. They write their books, maybe do a few conventions a year, do some bookstore events and that's it. Back to the keyboard where the serious work happens. That's fair enough and those writers will always need a publisher to do the parts of this business that would make them unhappy to pursue.

I think of the classic big publisher and big record label model as basically serving the function of the bank or maybe as VC. The manufacturing and distribution of the creative work was too capital intensive for an individual so this company would lend that money to the process, make the books or records show up in the store, do some publicity and keep most of the money. They insulate the creator from the process and from the retailers and fans. What publicity efforts exist, the big media company acts as a semi-permeable membrane to let a little of the public through, but not a lot. Ultimately in this model, the relationship with the fans of the buying public is owned mostly by the retailer and the publisher or label, very little by the writer or musician. For the author that doesn't want to feed and water that relationship, that's perfect.

For the other kind of author, a JC Hutchins or Mur Lafferty or Scott Sigler, going with a major publisher outsources to a third party a relationship with their fans that these writers are really really good at maintaining. When Hutch is paying his own money to publicize his books and his his own direct line into his own fanbase, what can the big publishers do for him? They could give him large enough advances to keep his bills paid while future books are written, but obviously they aren't willing to do that because sales aren't high enough. JC's books earn money, but not enough money to keep him in that system. For me, the real question is Did St. Martins Press do 9 times the work than JC did to get the work promoted? If not, what did they do to deserve a 90/10 split?

Last November for NaNoWriMo I began a novel that I have literally been thinking about since 1991 when I was 23. While I came nowhere near finishing it that month and am nowhere near finished now, I have a goal to finish this novel in 2010. I've already been thinking about what happens when I finish the book. Do I try to find an agent and then try to have them place it with a major publisher? Since I don't have any plans beyond that one book and thus don't necessarily have a writing career in mind, how does that affect my decision making? At the moment I'm leaning towards not bothering to place the book with any publisher at all. I'll pay Nicola and Kelley at Sterling Editing to work with me to get it publishable and hire a book designer and/or artist to hone the final product and then publish it to the Kindle store, Smashwords, the Nook store and whatever else seems reasonable at the time. I'll probably release it via Podiobooks.com at the the same time, do my publicity via that and the other usual online suspects and let it ride. The key point to me is that the energy I could spend in placing my book at a big publisher could be spent selling the book to readers and I'll probably make more money that way in the long run. This isn't the way things worked for the 19th and 20th century and it may not be the way it works in the future, but March 2010 it is the way it looks to me now. The validation of having a major publisher decide I'm their sort of writer doesn't do anything for me. I don't need the book contract to pay my living, I'd end up doing mostly my own publicity anyway so what the hell does the publisher have to offer me anymore? Rather than have them put out a $15 Kindle book that I see a buck or two from and no one buys with a print version that is on and off the shelves in head-swimming time on a death march to the warehouse remainder store, I'd rather put out a $5.99 ebook version that I see $4 from each one and more people buy. I have a whole rant on how the true function of ebook platforms is to enable impulse buys, but this current post is already too long. That must come later.

When I interviewed Cory Doctorow in 2006, one of the things he said is that the generation coming of age now is the first one to arise without a stigma attached to self-publication. Since I've been paying attention to the world of science fiction and writers in general, a giant shift has happened. When I joined GEnie in 1992, the notion of self-publishing your work meant that it was unreadable tripe and the very thought of it was risible to any serious author. Nowadays, it might well be the most rational economic choice available. If you aren't already in the system and earning livable wages from advances on your books, and you are the sort of writer and person with that drive a JC Hutchins, a Scott Sigler, a Tee Morris, a Mur Lafferty, an Alec Longstreth, someone willing to do more than thrown the manuscript over the wall and wait for finished copies to return it might be time to take the reins yourself and just do this. The costs are low which means the cost of failing is low. The traditional publishers aren't paying that much anyway so the opportunity costs are low. Just do it. Lynne Abbey, CJ Cherryh and Jane Fancher did. The writers at Book View Cafe did. I will. Don't pin your hopes on a big publisher with economic drivers that are different than yours. Just do it yourself, work the people yourself and keep as much of the money as you can.

Tags: , , , , , , , , ,




Tags: book  publisher  money  jc  books  
 
 

RockOn Music Player
(via - Android Tapp )
I read it on 03/01/10 at 01:00 PM
Posted on 03/01/10 at 03:28 PM

RockOn is a music player with cool album-art navigation UI, auto art dl and concert info. You can download the full version from the website (free) but if you do like the concept and wish to support further development please consider buying it from the Market (1.33 ).

Price: Free

AndroidTapp.com Android App Review:

Pros & Cons:

Pros

  • Unique twist in the interface and navigation
  • Find and download album artwork automatically
  • Save and share playlists
  • Multi-task. Play music in the background and launch other Android apps

Cons

  • Often glitchy
  • Although the UI is cool, there could be more finesse regards to smoothing out the edges versus jagged edges on albums
  • Automatic album art discovery needs manual tweaking to get the best results
  • Processor intense, better use on Android phones with higher processing capabilities or more internal memory storage

Features:

RockOn Music Player is an Android music player with a unique twist in the interface and navigation it displays music 2D perspective. On the left pane is the current track playing with music controls, on the right is a list of albums on your SD card. Swipe the right pane to bring albums only to front view. Amongst playing MP3s you can save and share playlists.

Rockon Music Player Rockon Music Player Albums Rockon Music Player Change Album Art Rockon Music Player Track List Rockon Music Player Search Your Music Rockon Music Player Menu Options

Usefulness:

RockOn Music Player allows you to find and download album artwork automatically, even if it is not saved with albums on your SD card (a cool resource to have). However some manual intervention is needed for some album covers.

Ease of Use:

Its nifty UI brings everything all on one screen, so operation could be any easier.

Frequently Used:

Dependant on how often you listen to music on your Android phone.

Interface:

The user interface has a different twist, though it's no TAT Home experience it has room for improvements!

AndroidTapp.com Rating

AndroidTapp.com Rating!AndroidTapp.com Rating!AndroidTapp.com Rating!AndroidTapp.com Rating!AndroidTapp.com Rating! (3.7 out of 5)

Should you Download RockOn Music Player? Yes! Rock-On with RockOn Music Player!

Algadon Free Online RPG. Fully Mobile Friendly.




Tags: music  player  rockon  album  android  
 
 

Talk to Me
(via - Android Tapp )
I read it on 03/01/10 at 01:00 PM
Posted on 02/26/10 at 12:59 PM

Talk to Me. Avoid language barriers by using a real-time speech-to-speech translator.

Price: Free

AndroidTapp.com Android App Review:

Pros & Cons:

Pros

  • Translate language speech to text and text to speech phrases with many different language options
  • Email and SMS text message the translations
  • Great for traveling
  • More language options in text to speech mode

Cons

  • Voice translation only works from English to other languages and not in reverse, however you can toggle text to speech mode to write for example Spanish to Italian
  • Not 100% accurate but what automated translation service is?!?

Features:

Talk to Me Android App is a speech language translation app for many languages, which also supports text to speech. Send your translations to friends via SMS text message or email the audio file. The speech detection experience has been much better than Google's voice to text experience.

Voice Languages Supported (there are many more language options in text to speech mode):

  • Spanish
  • French
  • German
  • Italian
  • English (United Kingdom)
  • English (United States)
Talk to Me Start Screen Talk to Me Translation Talk to Me Translated Talk to Me Languages Talk to Me Voice Input Talk to Me Text to Speech Mode Talk to Me Share via Email Talk to Me Settings Menu

Usefulness:

Talk to Me Android App is very useful to those trying to learn another language or travel.

Ease of Use:

Simply tap the big green button and speak a short phrase into the phone, a few seconds later it will translate in the language and dialect of the translation language chosen.

Frequently Used:

User dependent, maybe sparingly or casual use.

Interface:

Nothing fancy but very intuitive.

AndroidTapp.com Rating

AndroidTapp.com Rating!AndroidTapp.com Rating!AndroidTapp.com Rating!AndroidTapp.com Rating!AndroidTapp.com Rating! (4.1 out of 5)

Should you Download Talk to Me? Yes! Simple and Easy Language Translation App!

Algadon Free Online RPG. Fully Mobile Friendly.




Tags: speech  language  text  translation  talk  

 
 

One in Six iPhone Owners Intend to Buy an iPad
(via - The Magical Tablet )
I read it on 02/27/10 at 12:30 PM
Posted on 02/25/10 at 09:25 PM

iPad Purchase Intent - AdMob January 2010AdMob, the hotly contested mobile advertising company that was eventually acquired by Google in November 2009, published its monthly mobile metrics report. In addition to the report, they included survey results of existing iPhone users about their fondness for the iPad.

One in six iPhone owners intend to purchase an iPad much lower than Palm owners (one in nine) and even lower still for owners of Android phones (one in seventeen). Does this mean that Stevie J. is right that there is a need for a device in between a laptop and a smarthphone or are we iPhone owners just a bunch of fanboys/girls?

Probably a little of both.

Regardless, it does indicate that there is a preliminary market for the iPad that numbers in the millions of units.

Are you going to buy an iPad? What kind of phone do you own?

[Press Release] [AdMob Blog]

Disclosure: http://dsclzr.us/0

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Tags: mobile  ipad  iphone  owners  advertising  
 
 

New to Android? Welcome to Android Advice!
(via - Android Tapp )
I read it on 03/01/10 at 01:00 PM
Posted on 02/23/10 at 01:59 PM

As more wireless carriers adopt Google Android, many new consumers ask frequently how to do common tasks on their Android phone. This section is dedicated to offering Android Advice to new and experienced Android consumers. There will be more to come, however here are the top 6 frequently asked questions by new Android users:

1. What Android apps should I download?

There are many list all over the web, even many on our website (coming from Blackberry to Android see this list). We'll list a few must have best Android apps to get you started:

Keep visiting www.AndroidTapp.com for the best Android app recommendations.

2. How do I setup email accounts?

First gather your POP3 or IMAP protocol access information. Launch Email > type email address and password > Choose either POP3 or IMAP account > enter Incoming POP3 or IMAP protocol information > enter Outgoing information > choose whether email account is default.

3. How do I save battery power?

Try turning off Bluetooth, Wifi and GPS when not needed. Try to minimize update intervals of some apps such as Facebook and Twitter from the settings menu. There are apps to help manage battery power for you such as Power Manager.

4. How do I Customize my phone?

There are many home screen customization apps to give a completely different experience; popular apps include aHome, Open Home and SlideScreen.

5. How do I set Ringtones?

Either purchase them from sources like Amazon MP3 or download free with Mabilo Ringtones.

To place your own MP3 songs as ringtones go to the Android Market to download Rings Extended. Plug your phone to computer via USB cable. An icon will appear in the top left notification bar, slide the bar down (this is called the window shade). Tap USB connected > Mount > on your computer a new drive will appear > drag your own MP3 files to the drive > tap home button > Menu button > Settings > Sound & display > Phone ringtone > choose Rings Extended to browse your MP3 files on the phone.

6. How do I import my Contacts from SIM card?

From home screen tap Menu > Contacts > Menu > Import contacts > Import All (Import allows for single imports)

Have more questions? Feel free to ask in the comments below or Contact Us!

Algadon Free Online RPG. Fully Mobile Friendly.




Tags: gt  android  apps  home  power  
 
 

Desire: HTC's Answer to Nexus One
(via - Mashable! )
I read it on 02/16/10 at 08:18 AM
Posted on 02/16/10 at 10:47 AM

As expected, HTC has unleashed a slew of Android smartphones here at the Mobile World Congress in Barcelona, and I have to admit they're looking really good.

While not exactly groundbreaking, HTC Desire is the top notch phone that competes primarily with Google's Nexus One (also made by HTC), as it has similar looks and pretty much the same specifications.

Here's a quick overview: it's an Android 2.1 phone with a 1 GHz Snapdragon CPU, 512MB or ROM and 576 MB of RAM memory, a 5 megapixel camera (with flash and autofocus), GPS, and the usual connectivity options: WiFi, Bluetooth, 3G. It also has a beautiful AMOLED 3.7 inch screen (multitouch is supported) with 480800 pixel resolution.

What makes it different from the Nexus One is the lack of trackball, and HTC's Sense UI, so the choice between the two will be strictly matter of personal preference. I will update this post with some hands-on experiences as soon as I lay my hands on it.

*Update: after trying out the HTC Desire I'm definitely a bit disappointed with the speed of the device. It's fast, but it's not exactly flying. This is not due to hardware, though; HTC's Sense UI is faster and more fluid on the new HTC HD Mini, which is based on 600 MHz CPU and Windows Mobile 6.5. However, as far as Androids go, HTC Desire is still on top of the food chain, partly due to HTC's Sense UI, which is getting better and more flexible with each new iteration.

Tags: android, Desire, htc, Mobile 2.0, trending




Tags: htc  desire  android  ui  sense  
 
 
 
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